headinjuries: if it ends up on the internet (he said it only counts)
sam "flying jackhammer" alexander ✧ nova ([personal profile] headinjuries) wrote 2016-10-21 11:55 pm (UTC)


ABILITY PERMISSIONS

Canonically, Sam has energy powers; the Nova Force is described as mostly being gravimetric but in practice we mostly just see Sam blast and smash rather than doing anything...cool and gravimetric. I don't foresee a great likelihood of him using this against the nest, and I will contact you if we're entering a situation in which he'd try to (and we can then discuss the effects), but please let me know here if you have any problems!

  • Is it okay for my character to use the Nova Force on your character? If the answer is no, there are a lot of easy ways around that, since Sam has to have his helmet on to use his powers!
  • Any exceptions or notes?:

    Sam's symbiote power is much more likely to come up - and more difficult to get around if you don't want to deal with it. Sam's ability to detect lies is a passive power that he doesn't know how to shut off, so him being able to notice that dishonesty is happening is pretty inevitable. He can control whether he puts in the effort and mental focus to single out what the lie is, so I can always find an excuse to have him not do so.

  • Will you have a problem with Sam noticing when your character is being dishonest? I can try to write around this, but if you'd rather I just didn't tag you with him, let me know.
  • Is it okay for Sam to try and pick apart any lies he notices? I can find reasons for him not to, or just have him try and fail, as needed.
  • Any other notes?


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